Full Project Files Now Available
Hey everyone!
I've finally uploaded the full project files w/ pretty much everything already set up exactly like how the demo is. I just had to go in and remove the art as I didn't want purchased art to be made available for free through my project. Now you can download the project files and import it as a godot project to see how everything is set up.
I still plan on making a full set up tutorial video and adding more features (next thing up will probably be preset controls that match popular games), but as school is keeping me real busy, I thought I'd put this out in the meantime.
Also warning but I did make the demo during beginning of school when I had little time so its a bit messy. Will be cleaned up in the future though.
Thanks to StayAtHomeDev for the feature, and thanks to everyone for checking the controller. Have fun developing!
Files
Get Ultimate 2D Platformer Controller - Godot 2D Character Controller
Ultimate 2D Platformer Controller - Godot 2D Character Controller
Make the perfect character for your 2D platformer in Godot! Try it out in this demo!
Status | Released |
Category | Tool |
Author | Noasey |
Genre | Platformer |
Tags | 2D, Character Customization, Controller, Game Design, Godot, Modular, Open Source, Project template, tool |
More posts
- Fixed Jumps>167 days ago
- Fixed Roll + Running Mod combo68 days ago
Comments
Log in with itch.io to leave a comment.
Nice work!
Changing timeToReachMaxSpeed and timeToReachZeroSpeed makes the velocity flutuate between low negative and positive values and animations behave weirdly.
Just setting each of them to 0.3 (independently) and moving around, it is noticeable.
Thanks for pointing this out! I'll do my best to figure out what's causing it.